Friday, July 29, 2011

Anomaly Warzone Earth

I said last post that I would go into more detail about the above indie game Anomaly Warzone Earth (said together, no colon), so here we go. This game takes the old formula of tower defense and reverses it. You attack the towers with a small convoy of tanks and support vehicles.
in this world, missile launchers have legs
The concept of this game is that aliens have crash landed in Baghad and Tokyo and erected huge energy fields as a defensive measure. Your team has been inserted to go in, do recon, and potentially stop the expansion of the field. The story is pretty light and not so well voiced by a cast of Australians, but thats OK because its really the gameplay that shines here. There aren't a lot of tower types or vehicle types, but its enough that you have to employ plenty of strategy. Most of your strategy comes from planning your route on the level map.
lots of choice. The red are the towers. 
The game gives you the choice of taking your time and slaughtering the towers for money, or blazing through to get out as soon as possible. The arrangement of your vehicles also makes a huge difference. Yes shield generators for all your tanks will increase your surviveability, but it lowers your offense so the towers can attack you for longer. As the commander, your main use is to deploy power ups to help your convoy. You can drop health fields, smoke screens and call in airstrikes.
Don't die, don't die, don't die, don't dieeeee
This big switch on the tower defense format is really fresh and doesn't get old too fast. The game is fun and legitimately hard; haven't made anywhere on the higher difficulties. It has full online leaderboards; they don't list any names but they give you your relative position. Again I repeat to any readers, this game is a steal for 10 dollars on steam. Pick it up.

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